SMALL TEAM. BIG GAMES.

At the heart of our game is a small but supremely skilled team, harnessing new workflows to amplify human ingenuity, bringing ambitious ideas to life. we are crafting a PC game that blends responsible ai with handcrafted passion, proving that a lean team with the right vision can create something truly groundbreaking.

  • JERRY O'FLAHERTY

    ART

    EMMY Award-winning director, writer, and video game art director Jerry blends cutting-edge technology with emotional depth, crafting groundbreaking experiences for clients like Epic Games, Riot, Google, Facebook, and Warner Bros.

  • DON NORBURY

    CODE

    With 17 years of experience spanning Star Wars, Indiana Jones, BioShock, Madden NFL, and NASCAR, Don has built and led teams, driven globally distributed development, and redefined creative boundaries across platforms.

  • MARK LONG

    BIZ

    A 28-year game-industry veteran, Long was CEO of Neon, where he led  SHRAPNEL, the first AAA Web3 game. Long led Xcloud at Microsoft and games at HBO. He has produced 32 games, on every platform from SEGA Genesis to META Quest.